Codes de jeu des séries américaines... EAO et états d'âme !
Un détour s'impose sur ce site. Sans ironie, cela aide à comprendre les codes de jeu de certaines séries télévisuelles américaines. Les méfaits du gros plan... ou l'acteur dans le masque ! On connaissait les codes de jeu, pourquoi pas un jeu standardisé ?
http://www.frameforge3d.com/v2-features.php
FULL FACIAL EXPRESSIONS
- 12 preset Facial Expressions with varying levels of intensity (e.g. slightly angry <-> very angry)
- Apply any facial expression with a simple click of the mouse
- Create New Facial Expressions or edit existing ones
- Full phoneme support
MORE POWERFUL RELATIONSHIPS
- Relationships can now be defined as partial - e.g. between only a specific part of an actor and another object. Thus a partial relationship might be between an actor's hand and a lighter, and it would thus only affect those parts, and not make him/her stand up, for example, when the relationship was applied
- Relationship Priorities ensure that if an actor is holding something in his/her hand, when another relationship is applied that would normally affect the hand, it will still remain holding the object